Fig. 1 One head, left open on purpose
These are the working notes. Every thought here connects to another one, which is exactly the problem.
Move through the dots. Tap one to set it off.
Fig. 2 The overthinking machine
Six open questions. Tap a card and follow the thought one step further. Then another. The little hexagons show how deep it went.
Fig. 3 Six doors, one room
Six riddles, six fields, one word hiding where they cross. The doors answer questions with questions. Solve all six and something celebrates.
Knock on the first one →Fig. 4 Field notes
| No. | Date | Observation |
|---|---|---|
| 007 | Oct 20 | Added a celebration for anyone who opens all six doors. Confetti in six colours.the confetti is hexagons. obviously. |
| 006 | Oct 19 | Taught the doodles on the welcome page to move when poked. The ones that spun in circles were asked to leave.the scribble was also told to calm down. |
| 005 | Oct 19 | Gave the website a pen. Wherever you go, it leaves a little orange ink behind.it started black. black was boring. |
| 004 | Oct 19 | Decided this domain is a long project, and that every step gets written down. Including this one. |
| 003 | Oct 19 | Bought marthathinkstoomuch.com. Pointed it at the doors. Got a 404. Fixed the 404.the 404 had opinions. |
| 002 | Oct 18 | Put a note at the front of darkmarthastewart.com: give an artist a computer, they said. |
| 001 | Oct 17 | Built six doors with six riddles. The answers are scrambled so even Martha can't peek.Martha tried to peek. |